Torch

The torch is the lowest tier melee weapon in PftG. It can be used to deal damage to enemies or lit on fire to complete puzzles and/or keep the Hero warm as a moveable source of fire.

World
Torches can be found on the ground in various locations in the Mysterious Islands. The first torch to be found is in the arm of a buried fallen hero in the middle of the temple grounds outside the main building.

Crates
Smashing crates will infrequently drop a torch as one of the items in their loot table.

Crafting
The torch is not craftable in the player's inventory: instead, the only melee weapon that is craftable is the tier 1 axe.

Repair
The torch can be repaired at the cost of 2 cloth and 2 rope, and takes approximately 9 seconds to complete, as all repair work does. The resources will be consumed upon completing the repairs successfully. If the process is interrupted—such as being attacked by an enemy or if the hero falls—the repair will be cancelled and the resources not consumed.

Dismantle
Dismantling the torch returns 1 rope, regardless of durability.

Weapon
The torch is the weakest of all melee weapons in PftG, but is nevertheless an improvement on bare fists.

Source of fire
The torch can be lit on fire by swinging the torch at a source of fire. Once lit, it will continually lose durability for 90 seconds, at which point its fire will extinguish and the torch will enter its "broken" state.

This portable fire will maintain the Hero's heat level when walking around, but will not increase it. Instead, a larger fire such as a campfire or cooking station is required to increase heat levels.

The torch's fire can also be used to light up torches around the world within melee range to solve various puzzles. The advantage of using the torch as a portable fire source rather than lighting arrows on fire and shooting them would be within short distances—and whilst this method does decrease durability, it does not consume the item itself, unlike using arrows.